package com.hypixel.hytale.server.npc.systems;

import com.hypixel.hytale.component.AddReason;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.RemoveReason;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.component.query.Query;
import com.hypixel.hytale.component.system.RefSystem;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.npc.components.FailedSpawnComponent;
import javax.annotation.Nonnull;

public class FailedSpawnSystem extends RefSystem<EntityStore> {
   @Override
   public void onEntityAdded(
      @Nonnull Ref<EntityStore> ref, @Nonnull AddReason reason, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer
   ) {
      commandBuffer.removeEntity(ref, RemoveReason.REMOVE);
   }

   @Override
   public void onEntityRemove(
      @Nonnull Ref<EntityStore> ref, @Nonnull RemoveReason reason, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer
   ) {
   }

   @Nonnull
   @Override
   public Query<EntityStore> getQuery() {
      return FailedSpawnComponent.getComponentType();
   }
}
